pyCharm выделяет жёлтым clock.tick(60)
Во вкладке проблемы показывает что clock.tick(60) 60 - не может быть intoger
import pygame
#images
icon = pygame.image.load("dino_game.bmp")
Player_tex = pygame.image.load("dino.bmp")
player = pygame.transform.scale(Player_tex, (100, 100))
#diplay
pygame.init()
display_weight=800
display_height=800
display = pygame.display.set_mode((display_weight,display_height))
#user
Player_weight=32
Player_height=32
Player_x = display_weight //3
Player_y = display_height - Player_height - 100
#Game name and icon
pygame.display.set_caption("Dino runer")
pygame.display.set_icon(icon)
game = True
clock = pygame.time.Clock
while game:
pygame.time.delay(3)
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
display.fill((255,255,255))
display.blit(player, (Player_x, Player_y))
pygame.display.update()
keys = pygame.key.get_pressed()
clock.tick(60)
if keys[pygame.K_RIGHT]:
Player_x += 1
quit()
Expected type 'Clock', got 'int' instead
Во вкладке проблемы показывает что clock.tick(60) 60 - не может быть intoger
import pygame
#images
icon = pygame.image.load("dino_game.bmp")
Player_tex = pygame.image.load("dino.bmp")
player = pygame.transform.scale(Player_tex, (100, 100))
#diplay
pygame.init()
display_weight=800
display_height=800
display = pygame.display.set_mode((display_weight,display_height))
#user
Player_weight=32
Player_height=32
Player_x = display_weight //3
Player_y = display_height - Player_height - 100
#Game name and icon
pygame.display.set_caption("Dino runer")
pygame.display.set_icon(icon)
game = True
clock = pygame.time.Clock
while game:
pygame.time.delay(3)
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
display.fill((255,255,255))
display.blit(player, (Player_x, Player_y))
pygame.display.update()
keys = pygame.key.get_pressed()
clock.tick(60)
if keys[pygame.K_RIGHT]:
Player_x += 1
quit()
Expected type 'Clock', got 'int' instead