При запуске программы выдаёт ошибку expected an indented block

Иван python

Новичок
Пользователь
Июн 3, 2021
14
0
1
Система windows 10
Версия python 3.3.3

Код:
from tkinter import Tk, Canvas
from random import randint
from time import sleep


HEIGHT = 500
WIDTH = 800
window = Tk()
window.title('Bubble Blaster')
c = Canvas(window, width=WIDTH, height=HEIGHT, bg='darkblue')
c.pack()
ship_id = c.create_polygon(5, 5, 5, 25, 30, 15, fill='red')
ship_id2 = c.create_oval(0, 0, 30, 30, outline='red')
SHIP_R = 15
MID_X = WIDTH / 2
MID_Y = HEIGHT / 2
c.move(ship_id, MID_X, MID_Y)
c.move(ship_id2, MID_X, MID_Y)
SHIP_SPD = 10


def move_ship(event):
    if event.keysym == 'Up':
        c.move(ship_id, 0, -SHIP_SPD)
        c.move(ship_id2, 0, -SHIP_SPD)
    elif event.keysym == 'Down':
        c.move(ship_id, 0, SHIP_SPD)
        c.move(ship_id2, 0, SHIP_SPD)
    elif event.keysym == 'Left':
        c.move(ship_id, -SHIP_SPD, 0)
        c.move(ship_id2, -SHIP_SPD, 0)
    elif event.keysym == 'Right':
        c.move(ship_id, SHIP_SPD, 0)
        c.move(ship_id2, SHIP_SPD, 0)


c.bind_all('<Key>', move_ship)

bub_id = list()
bub_r = list()
bub_speed = list()
MIN_BUB_R = 10
MAX_BUB_R = 30
MAX_BUB_SPD = 10
GAP = 100


def create_bubble():
    x = WIDTH + GAP
    y = randint(0, HEIGHT)
    r = randint(MIN_BUB_R, MAX_BUB_R)
    id1 = c.create_oval(x - r, y - r, x + r, y + r, outline='white')
    bub_id.append(id1)
    bub_r.append(r)
    bub_speed.append(randint(1, MAX_BUB_SPD))


def move_bubbles():
    for i in range(len(bub_id)):
        c.move(bub_id[i], -bub_speed[i], 0)
def get_coords(id_num):
    pos = c.coords(id_num)
    x = (pos[0] + pos[2])/2
    y = (pos[1] + pos[3])/2
    return x, y
from time import sleep, time
BUB_CHANCE = 15
TIME_LIMIT = 30
BONUS_SCORE = 1000

# флаг закрытия окна
exitFlag = False


# функция, устанавливающая флаг
def on_quit():
    global exitFlag
    exitFlag = True
    window.destroy()


# привязка функции к событию закрытия окна
window.protocol("WM_DELETE_WINDOW", on_quit)


score = 0
bonus = 0
end = time() + TIME_LIMIT
def del_bubble(i):
    del bub_r[i]
    del bub_speed[i]
    c.delete(bub_id[i])
    del bub_id[i]
def clean_up_bubs():
    for i in range(len(bub_id)-1, -1, -1):
        x, y = get_coords(bub_id[i])
        if x < -GAP:
            del_bubble(i)
from math import sqrt
def distance(id1,id2):
    x1, y1 = get_coords(id1)
    x2, y2 = get_coords(id2)
    return sqrt((x2 - x1)**2 + (y2 - y1)**2)
def collision():
    points = 0
    for bub in range(len(bub_id)-1, -1, -1):
        if distance(ship_id2, bub_id[bub]) < (SHIP_R + bub_r[bub]):
            points += (bub_r[bub] + bub_speed[bub])
            del_bubble(bub)
    return points
c.create_text(50, 30, text='TIME', fill='white')
c.create_text(150, 30, text='SCORE', fill='white')
time_text = c.create_text(50, 50, fill='white')
score_text = c.create_text(150, 50, fill='white')
def show_score(score):
    c.itemconfig(score_text, text-str(score))
def show_time(time_left):
    c.itemconfig(time_text, text-str(time_left))       
# MAIN GAME LOOP
while time() < end:
while True:
    # проверка, если флаг установлен, то завершаем программу
    if exitFlag:
        break
    else:
        if randint(1, BUB_CHANCE) == 1:
            create_bubble()
        move_bubbles()
        clean_up_bubs()
        score += collision()
        if (int(score / BONUS_SCORE)) > bonus:
            bonus += 1
            end += TIME_LIMIT
        show_score(score)
        show_time(int(end - time()))
        window.update()
        sleep(0.01)
Скрин ошибки
2021-06-16_08-08-09.png
Заранее спасибо!
 

Vershitel_sudeb

Vershitel sudeb
Команда форума
Модератор
Мар 17, 2021
932
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Москва
После
# Main GAME LOOP
Написано
while time() < end:
И у всех блоков после это строки должен быть отступ
 
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