Нужна помощь очень срочно

operupal

Новичок
Пользователь
Янв 10, 2021
1
0
1
Есть рпг игрушка текстовая нужно добавить save/load или по возможности подредактировать под задачи ниже

from random import randint
class Dice:
def die(num):
die=randint(1,num)
return die
class Character:
def __init__(self,name,hp,thaco,ac,inventory,exp):
self.name=name
self.hp=hp
self.thaco=thaco
self.ac=ac
self.inventory=inventory
self.exp=exp



class Fighter(Character):
def __init__(self):
super().__init__(name=input("What is your characters name?"),thaco=20,ac=10,
hp=10,inventory={},exp=10)
prof = "fighter"
maxhp=10
level=1
hd=10
level2=20

class Cleric(Character):
def __init__(self):
super().__init__(name=input("What is your characters name?"),thaco=20,ac=10,
hp=8,inventory={},exp=8)
prof= "cleric"
maxhp=8
level=1
hd=8
level2=15
class Mage(Character):
def __init__(self):
super().__init__(name=input("What is your characters name?"),thaco=20,ac=10,
hp=4,inventory={},exp=4)
prof= "mage"
mana=1
maxmana=1
maxhp=4
level=1
hd=4
level2=10
class Goblin(Character):
def __init__(self):
super().__init__(name="goblin",
hp=7,thaco=20,
ac=6,inventory={},
exp=7)


class Orc(Character):
def __init__(self):
super().__init__(name="orc",
hp=8,thaco=18,
ac=6,inventory={},
exp=8)

def profession():
print("What is your class?",'\n',
" press f for Fighter",'\n',
" press c for Cleric",'\n',
" press m for Mage")
pclass=input(">>>")
if pclass =="f":
Prof = Fighter()
elif pclass=="c":
Prof = Cleric()
elif pclass == "m":
Prof = Mage()
else:
Prof=Fighter()
#profession()
return Prof
def ranmob():
mob = Goblin() if Dice.die(2)<2 else Orc()
return mob


def playerAttack():
roll=Dice.die(20)
if roll>=hero.thaco-mob.ac:
print("You hit")
if hero.prof=="fighter":
rollD=Dice.die(10)

if hero.prof=="cleric":
rollD=Dice.die(6)

if hero.prof=="mage":
rollD=Dice.die(4)
print("for",rollD,"damage")
mob.hp-=rollD
print("the",mob.name,"has",mob.hp,"hp left")
else:
print("You miss")

def monsterAttack():
roll=Dice.die(20)
if roll>=mob.thaco-hero.ac:
print("Monster hit")
if mob.name=="goblin":
rollD=Dice.die(4)
elif mob.name=="orc":
rollD=Dice.die(6)
print("for",rollD,"damage")
hero.hp-=rollD
print(hero.name,"has",hero.hp,"hp left")
else:
print("Monster misses")

def levelUp():


while hero.exp>=hero.level2:
levelGain=False
hero.level+=1
levelGain=True
hero.level2=hero.level2*2
if levelGain==True:
hero.maxhp+=Dice.die(hero.hd)
hero.hp=hero.maxhp
if hero.prof=="mage":
hero.maxmana+=1
hero.mana=hero.maxmana

print("You Gained a level","\n",'hp:',hero.hp,"\n",'level:',hero.level)
levelGain=False
while hero.level>=3:
hero.level-=3
hero.thaco-=1
print("thaco:",hero.thaco)


def commands():
if hero.prof=="fighter":
print (" press f to fight",'\n',
"press enter to pass")
command=input("~~~~~~~~~Press a key to Continue.~~~~~~~")
if command=="f":
playerAttack()
if command=="":
pass

if hero.prof=="cleric":
print (" press f to fight",'\n',
"press h to heal",'\n',
"press enter to pass")
command=input("~~~~~~~~~Press a key to Continue.~~~~~~~")
if command=="f":
playerAttack()
elif command =="h":
if hero.hp<hero.maxhp:
hero.hp+=Dice.die(8)
if hero.hp>hero.maxhp:
hero.hp=hero.hp-(hero.hp-hero.maxhp)
print("You now have:",hero.hp,"hp")
else:
print("Your hit points are full")
commands()
elif command=="":
pass
if hero.prof=="mage":
print (" press f to fight",'\n',
"press s for spells",'\n',
"press m to generate mana",'\n',
"press enter to pass")
command=input("~~~~~~~~~Press a key to Continue.~~~~~~~")
if command=="f":
playerAttack()
elif command =="s":
print("You have",hero.mana,"mana")
if hero.mana>=1 and hero.mana<3:
print("press s for sleep",'\n',
"press m for magic missile")
command=input(">>>")
if command =="s":
print("You put the monster to sleep it is easy to kill now")
mob.hp-=mob.hp
hero.mana-=1
if command=="m":
if hero.mana<hero.maxmana:
hero.mana+=Dice.die(4)
if hero.mana>hero.maxmana:
hero.mana-=(hero.mana-hero.maxmana)
dam =Dice.die(4)*hero.mana
mob.hp-=dam
print("You use all your mana! and do",dam,"damage!")
hero.mana-=hero.mana
elif hero.mana>=3:
print("press s for sleep",'\n',
"press m for magic missile",'\n',
"press f for fireball")
command=input(">>>")
if command =="s":
print("You put the monster to sleep it is easy to kill now")
mob.hp-=mob.hp
hero.mana-=1
if command=="m":
dam=Dice.die(4)*hero.mana
mob.hp-=dam
print("You use all your mana! and do",dam,"damage!")
hero.mana-=hero.mana
if command=="f":
print("You are temporarily blinded by a feiry flash of light.")
dam=0
dam+=Dice.die(6)
dam+=Dice.die(6)
dam+=Dice.die(6)
mob.hp-=dam
print("You did",dam,"points of damage")

hero.mana-=3
else:
print("Your mana is empty")
commands()
elif command =="m":
if hero.mana<hero.maxmana:
hero.mana+=1
print("You have",hero.mana,"mana")
elif hero.mana>=hero.maxmana:
print("Your mana is full.")
print("You have",hero.mana,"mana")
commands()

elif command=="":
pass

mob=ranmob()
hero=profession()
print("name hp thaco ac inventory xp",'\n',
hero.name,hero.hp,hero.thaco,hero.ac,hero.inventory,hero.exp)
while True:

if mob.hp<=0:
print('The',mob.name,'is dead!')
hero.exp+=mob.exp
print('hero xp',hero.exp)
mob=ranmob()
if hero.hp<=0:
mob.exp+=hero.exp
print("mob xp:",mob.exp)
print(hero.name,'died!')
#name=input("What is your characters name?")
hero=profession()
print("name hp thaco ac inventory xp",'\n',
hero.name,hero.hp,hero.thaco,hero.ac,hero.inventory,hero.exp)

levelUp()

print("You see",mob.name+",",mob.name,"has",mob.hp,"hp.")
if hero.hp>0:
commands()
if mob.hp>0:
monsterAttack()Снимок.PNG
 

regnor

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Команда форума
Модератор
Июл 7, 2020
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472
83
код вставляйте с помощью тегов code, где пишите сообщение чуть выше в панели инструментов есть три точки далее выбираете код далее Python и туда уже вставляете свой код...
без отступов разобраться трудно в вашем коде...
 

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