from pygame import *
win_width = 1600
win_height = 950
display.set_caption('test')
window = display.set_mode((win_width, win_height))
background = transform.scale(image.load('background.png'), (win_width, win_height))
game = True
while game:
window.blit(background,(0, 0))
display.update()
for i in event.get():
if i.type == QUIT:
game = False